Obadiah Archer was raised by his parents to be a devout christian. He was trained to be a holy warrior of Christiandom and mastered all forms of combat. He excelled past his 22 brothers and sisters and became an agent of the Dominion.
His first assignment: kill the Anti-Christ.
Sounds easy? Well, it got complicated. Fast. And the little boy from the anti-evolution amusement park started his first steps to a wider world.
There was a world before our own. A great series of civilizations that were wiped away in the great cataclysm. The event was so great that it became the inspiration for the biblical flood of Noah.
The truth is a lot stranger.
The truth gave birth to Armstrong, one of the three immortal brothers.
Continuing from X-O Manowar, it’s time to hit one of Valiant’s other heavy hitters: Bloodshot. The nanoite infused mercenary who can survive anything. No memory of who he was and no idea where he was going.
He’s gone on a big journey since issue #1 of his original series and a lot of things have come to light and changed. However, like I said, trying to avoid spoilers so we’re keeping him to how he originally appeared. So, this won’t include the awesome Jeff Lemire run, sadly.
In my last post, I ported over GM-Less play from the Valiant RPG to Marvel Heroic Roleplaying. Afterwards, I thought I’d begin to stat up some of my favorite Valiant characters into Marvel Heroic Roleplaying. It’s really just for fun as I’ve already suggested trying the Valiant Universe to my playgroup and they had no idea what I was talking about at all.
Few things to get out of the way first, however.
- I’ve only read the books from the 2012 relaunch, not the original 1990s run.
- I am trying to avoid spoilers.
To elaborate on the second point, Valiant, unlike Marvel or DC, has a relatively new and unknown continuity. You can conceivably go to X-O Manowar #1 and read from there to the current issue and learn the entire universe. It’s only 5 years of comics. It’d take a while, but, with this guide and comixology unlimited (which has the first three years of Valiant books included), you could do it. Heck, I’m doing just that.
As such, I’ll try to avoid too many spoilers and write them up as “generic” as possible.
With that out of the way, time to get to the heavy hitter: X-O Manowar.
While the recent buyout by DMG entertainment has me worried, I am a huge fan of the revived Valiant Comics line-up. X-O Manowar, Archer and Armstrong, Ninjak, Bloodshot, Harbinger, Faith, Shadowman, and, of course, QUANTUM AND WOODY. These are some quality comics and few people talk about them.
Back in 2015, Valiant Comics released an official roleplaying game using the same engine as Cosmic Patrol. It was by Catalyst Games, the creators of Shadowrun. However, despite nice production values, it has some problems. Continue reading
Back in the 1960s, Adam Brashear was the world’s greatest superhero, Blue Marvel. A living, stable anti-matter reactor, he deescalated the Cuban missile crisis, stopped an asteroid, and averted an accidental nuclear launch. His arch-nemesis, Anti-Man, was always ready to be his foe in their endless fight over humanity’s soul.
And, then, the world found out he was black.
A while back, I was running a game of Fantasy Flight Stars Wars using the Force and Destiny rulebook. I set the game on the planet Weik, a planet made for the game. It is a primitive world where colonists crash landed thousands of years ago and have forgotten their origin.
I decided to write out the force traditions of the planet for character creation. Instead of just writing them out, I decided to lay it out and make it look nice. I had Adobe Indesign and thought “why not?”
Since I think it looks fairly nice and that people here might like it, I decided to share it here.
You can find the homebrew by clicking on this hyperlink.