(Credit: Maddi Gonzalez)
A year or so back, there was a contest on the Something Awful forums to make a halloween themed game. Paul Matijevic, known as Ettin and creator of Retrocausality, burst onto the contest with his Fate Accelerated (FAE) hack, Breakfast Cult.
A weird mix of cosmic horror, high school, and anime tropes, the title won the contest and a lot of interest on the forums.
Flash forward a few months and Paul has successfully kickstarted the title and is deep in development on a much more robust, in-depth, and standalone version of the title.
Contrasting the elements of a school slice-of-life (at least on the surface) and the terrifying nature of cosmic horror, Breakfast Cult is certainly different from a lot of offerings currently on the market.
I recently had a chance to sit down with Paul Matijevic and discuss the development of his title.
Tongues like daggers and knives in the back are what you’ll need to survive if you want try out my latest, smaller roleplaying game: Blue Blood.
I showed an incomplete draft in my earlier update post. Since then, I’ve finished the first draft and have had some time to playtest it.
It seems to be working well so far, but internal “creator-in-the-game” playtesting is far from reliable as I know the intent of every rule. Can’t really judge if the rules are legible or the if the GM advice is good when you’re the one who wrote it, after all.
Anyway, if anyone wants to take a peak at draft one, here it is.
Back in 2014, a new supers trpg hit the market: AMP: Year One. Taking a scifi lens to the superhero genre, AMP offered an interesting modern take on supers. Less about secret bases and costume crime fighting and more about trying to understand themselves and find a place in the world.
AMP: Year Two hit the shelves and established how things were going downhill. As AMPs became well-known, Saps, regular people, began to fight against a perceived threat to survival.
The world seems to only continue to fall into chaos with the new kickstarter from Third Eye Games: AMP: Year Three.
I’ve recently got a chance to sit down with its creator, Eloy Lasanta, and talk about his new kickstarter.
Kevin Crawford and Sine Nomine Productions is one of my favorite OSR companies.1 They have constantly produced quality titles on time. Unlike most OSR companies, Sine Nomine Productions is willing to experiment with the mechanics while still retaining the OSR feel.
Stars Without Numbers, Spears Of Dawn, Scarlet Heroes are my favorite titles of their library. A library about to make a new addition: Godbound: A Game of Divine Heroes.
With a strong Exalted-vibe, the title offers high fantasy adventure from level 1 with a focus on battle gods of all varieties.
Normally, I wouldn’t just do an advertisement. I like do interviews with some arguably being “plugs,” but I wouldn’t normally use this place as adspace. However, he asked his backers to spread the link to all in-dev material on the title.
If you want to see what the game is in its entirety as well as some previews of the stretch goals, just click the above link. It won’t be everyone, but it might be for you.
And, if you want to check out its Kickstarter, just click on its name.
1OSR (Old School Renaissance) refers to a subculture in Tabletop Roleplaying for gamers who prefer pre-3rd Edition D&D mechanics. For the record, I’m not an “OSR only” kind of guy or anything: I just play anything that’s fun and like to try a lot of different titles.